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Features
3D Graphics Features
Video Features
2D Graphics Features
Display Controller
Flat Panel Monitor Support
TV-Out Support
Optimized Software Support
The new RS350 chipset is named the RADEON 9100 IGP Pro chipset. Last year, ATI released the RADEON IGP 9100 (RS300) to good acclaim. I enjoyed the chipset immensely as it was the first integrated graphics chip to fully support DirectX 8.1 Pixel and Vertex Shaders. Today that chip is joined by the RADEON 9100 IGP Pro (RS350) and the RADEON 9000 IGP Pro (RC350). The board that I'm reviewing here in this review is a RS350 board from SOYO. The chipset supports all current Socket 478 Pentium 4 CPUs up to and including the latest P4 3.4E Prescott CPUs and P4 3.4 Extreme Edition CPUs. The chipset also apparently supports the Socket 775 platform once the CPUs actually hit the streets and the motherboard manufacturers' release boards based upon the RS350 chipset with the new Socket. Memory support on the platform is up to 4 GB of unbuffered non-ECC DDR memory. The motherboard manufacturers will either offer 2 DIMMs or 4 DIMMs in their motherboards (Dual In-line Memory Modules). The RS350 chipset supports dual channel memory mode which gives a maximum of 6.4 GB/second of memory bandwidth. This is found by multiplying 200 MHzx128bitx2 and dividing by 8 (8 bits/byte). This should serve the RS350 integrated graphics well. One nice feature of the new IXP320 platform is that ATI included support for 8 USB 2.0 ports in the chipset as well as support for up to 2 SATA hard disk drives in their enhanced IXP320 SouthBridge. The previous 9100 IGP chipset supported 6 USB 2.0 ports and no SATA devices. This brings ATI's new chipset inline with Intel and their 875/865 chipset in terms of USB port support. The RS350 integrated graphics is a modified version of the RADEON 9000 video card first introduced in 2002. The core clock speed of the chip is 300 MHz giving a maximum fill rate of 600 megapixels per second because of the dual pixel pipelines found on the integrated graphics. The RS300 chipset came with the same core clock speed offering similar performance to the previous integrated graphics. This is the best ATI included support for independent dual displays allowing motherboard manufacturers to give a value added bonus of two monitor support on the motherboard without an additional add-in video card. The RS350 supports all of the DirectX 8.1 features you would want in an integrated graphics platform. Pixel Shaders are showing up in every game released today. While the Intel integrated platform has recently moved to DirectX 9.0 support of Pixel Shaders, there honestly are very few good DirectX9 games out today. Most game developers still develop with DirectX 8.0 or 8.1 in mind, as the installed base of DirectX 9.0 video cards is still small. The RS350 supports up to 22 pixel shader instructions in a pass. A pixel shader is a small program performed on a pixel to give special effects such as beautiful water found in games like Morrowind and Far Cry. Sadly, pixel shaders are mainly used only for that beautiful water in games. So much more can be done like shiny reflective armor and coloration like in NVIDIA's Chameleon demo of a couple of years ago. Vertex Shader support is version 1.1. The RS350 is capable of 128 VS instructions in a single pass. Vertex Shaders can be used to show off deformation, cloth, and matrix palette skinning which gives flexible joints in character arms. You can also use vertex shaders to show realistic facial animation. The RS350 can use anywhere from 16 MB to 128 MB for integrated graphics, set in the BIOS. Modern games have a lot of textures and can easily fill the up to 128 MB frame buffer. Of course if you want to play games with real high settings and effects, add a X800 Pro to the arsenal and you're good to go. The nice thing about the RS350 is that motherboards based upon this chipset are relatively inexpensive and most of them include a AGP 3.0 compliant slot as well as the integrated graphics.
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