ASUS EAH3650 TOP 256MB Review :: ASUS EAH3650 TOP Features

Author: Doc Overclock · 06-12-2008 · Category: Hardware - Video Cards
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  • 800MHz Core Clock speed
  • 1.8GHz memory clock speed
  • DirectX 10.1
  • 80 Stream Processors
  • 55 nanometer process
  • 378 million transistors
  • 128-bit memory bus
  • ROPs  16
  • Texture filtering units 8
  • Texture address units 16
  • Framebuffer 256MB
  • Shader Clock 800MHz

Brand Name

ASUS

ASUS Part Number

EAH3650 TOP 256MB video card

Graphics Chip

RV635

Core clock

800

Shader Clock

800

SPs

120

Fabrication Process

55nm

Transistors

378 million

Memory clock

900MHz/1800MHz effective

Memory Interface

128-bit

Memory bandwidth

28.8GB/Second

Memory Size

256MB

ROPs

4

Texture Filtering Units

8

Texture Filtering Rate

6.4Gigatexel fillrate

HDCP Support

Yes

HDMI Support

Yes (using DVI-to HDMI adapter)

Connectors

2 Dual Link DVI, 1 D-sub connector, 1 7-pin HDTV Out

RAMDACs

400MHz

Bus

PCI Express 2.0

Form Factor

Dual Slot

Power Connectors

N/A

The 3650 is based upon ATI’s RV635 chip. The RV635 is the replacement for the HD2600XT that was launched alongside the HD2900XT to be the mid-range card in their lineup. RV630 uses the 55 nanometer process technology from TSMC, ATI’s graphics Fab partner. NVIDIA still uses the 65 nanometer process which allows ATI to use a smaller chip and generate less heat and energy.


ASUS EAH3650 TOP 256MB Review Card

Card

ASUS EAH3650 TOP 256MB Review Card 2

Card 2


The Core clock on the EAH3650 TOP is 800MHz which is 75MHz faster than the default clock of the HD3650 from ATI. This offers a 3.2 Gigapixel fillrate with 16 texture address units and 8 texture filtering units the HD3650 is quite an improvement over the HD2600XT which it replaces. The HD3650 has 120 Stream Processors, which is less than the 320 found on the HD3870 but that is the high end single chip card.

The EAH3650 comes with 256MB of DDR3 memory clocked at 900MHz or 1.8GHz effective. ATI outfits this card with a 128-bit memory bus, meaning that there is a memory bandwidth of 28.8GB/second (900x2x128-bit/8). With 4 outputted pixels (ROPs) in a clock and a fillrate of 6.4 Gigatexels a second a 256-bit memory bus isn’t necessary.

DirectX 10.1 is the latest graphics API (Application Programming Interface) from Microsoft. It introduces new features for anti-aliasing and improves upon Shader Model 4.0 by allowing for better Global Illumination and is fully supported by the EAH 3650 video card. I won’t go into the SM 4.0 versus 4.1 debates, as game developers have struggled to fully use DirectX 10 features, but the card supports it when the game or application requires it.

Here’s a link to ASUS’s webpage describing the features of their EAH3650 TOP video card:

Click Here

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