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This marks the first time that we have used 3DMark Vantage in our benchmarking. 3DMark Vantage purports to use DirectX 10 Pixel Shader and Vertex Shader 4.0 to run every benchmark. In testing the CPU score has been relatively constant, within a few points of each other on every card I’ve run the test on. Therefore, I’m using the graphics score in the tests.
 256MB Specs  512MB Specs  Test Settings
Test System
- Intel Core Extreme QX9770 running@ 3.2GHz
- 2GB Crucial Tracer DDR3-2000 memory running@ 1600MHz
- EVGA nForce 790i Ultra SLI motherboard running 9.64 Forceware
- ECS 8800GT 256MB running 169.44 Forceware
- ECS 8800GT 256MB Flashed to 512MB running 169.44 Forceware
- Windows Vista 32-bit Business with SP1 installed
- Rosewill 950W PSU
- 2 WD Raptor SATA HDDs 10000 RPM in RAID 0 mode
- ASUS 16X DVD-ROM
Tests
DirectX 9
- COD4 Modern Warfare 1280x1024, 1920x1200 4x AA 16x AF, Custom FRAPS walkthrough
- QuakeWars: Enemy Territory 1280x1024, 1920x1200 4x AA 16x AF, Custom FRAPS walkthrough
- Unreal Tournament 3: 1280x1024, 1920x1200 4x AA 16x AF, Custom FRAPS walkthrough
- 3DMark05/06 Graphics test 1280x1024, 1920x1200
DirectX 10
- 3DMark Vantage Graphics Test 1280x1024, 1920x1200
- Lost Planet: Extreme Condition 1280x1024, 1920x1200 4x AA 16x AF Custom FRAPs walkthrough
- Crysis: 1280x1024, 1650x1080 4x AA 16x AF, Custom FRAPS walkthrough
- BioShock: 1280x1024, 1920x1200 4x AA 16x AF, Custom FRAPS walkthrough
- STALKER: 1280x1024, 1920x1200 4x AA 16x AF, Custom FRAPS walkthrough
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