EVGA e-GeForce 8800GT AKIMBO 1GB Video Card Review :: EVGA e-GeForce 8800GT AKIMBO 1GB Features

04-25-2008 · Category: Hardware - Video Cards

By Ben Sun
  • Geforce 8800GT core running at 600MHz
  • Shader Clock speed of 1650MHz
  • 3 phase power design for extreme overclocking
  • 40.3 Billion pixels per second fill rate
  • Superior cooling lowers temperatures as much as 25c
  • 1024 GDDR3 memory running at 900MHz (1.8 GHz effective)
  • 256-Bit memory interface
  • 112 Stream Processors
  • Shader Model 4.0
  • Memory Bandwidth 57.6GB/second
  • NVIDIA Pure Video Technology
  • Dedicated Video Processor free the 3D Shaders to run 3D applications
  • HDCP Enabled
  • SLI Ready-Up to 2x the performance of a single GPU
  • True High Dynamic Range Rendering Support- Based on OpenEXR technology
  • World’s first unified architecture supporting Microsoft DirectX 10
  • Built for Microsoft Windows Vista

The key new feature of the 8800GT 1GB AKIMBO video card is the cooling solution that EVGA uses. This card has a dual slot cooler and fan that efficiently dissipates heat with the larger heatsink. EVGA says that the card can come in 25c cooler than a standard cooling system. One key feature is the three phase power design which allows for extreme overclocking compared to two phase power found on most video cards.


EVGA e-GeForce 8800GT AKIMBO 1GB Video Card Review  3/4 front view of card

3/4 front view of card


The AKIMBO is available with three options: on this card, on the 512MB version of the 8800GT from EVGA one of which is overclocked out of the box to 720MHz and the AKIMBO is also available as a kit for EVGA 8800GT owners that want to install one on their case. This allows the user to have higher Overclocks on their already purchased video card without voiding the warranty and allows EVGA to make a buck off the sale as well. The 8800GT has 112 Stream Processors this is far different than the 160 on the original 8800GTX or the 96 on the 8800GTS 640MB card. As the 8800GT was the first video card based upon NVIDIA’s G92 chip, the card should perform pretty well compared to the other 8800GT cards when it comes to overclocking and heat.

The 8800GT supports all of the features of DirectX 10 which was released along with the Vista Operating System from Microsoft almost two years ago. DirectX 10 included new features such as Pixel Shader 4.0, Vertex Shader 4.0, Geometry Shaders and Unified Shaders that split the workload dynamically between them for the first time. Virtually every game released today and being worked on today is going to use DX10 as Vista has taken over for XP as the Operating System of choice among system builders. It should be interesting to see how the 1GB version of the 8800GT performs over a standard version that has 512MB. I’m sure that the additional memory would have its place when using high levels of Anti-Aliasing and Anisotropic Filtering and high resolution the extra memory should improve performance as games require more and more memory these days to run successfully.