Vlad Mihaiescu 01/29/2008 · 01-29-2008 · Category:
Gameplay and Controls
This is where SEGAís Universe at War Ė Earth Assault is lacking the most.
For a fast-paced RTS, the game handles sluggish and slow. First of all, Iím not particularly fond of the way the mouse handles. Sometimes I end up clicking on a unit over and over until it finally gets selected.
Selecting a large group is much easier (just hold-and-drag your mouse over the desired units), unfortunately making the selecting units attack the target you want is another story. It almost seems like the AI has the mentality of little kids where it does the opposite of what you ask them to do. For example, I had about 12 units selected and when I moved in on my enemy, half my units decided to attack other targets instead of the one I was clicking on over and over.
Another bad example of gameplay comes from the prelude. It was either the 3rd or 4th mission when right at the beginning my phone rang. I ended up walking away from my computer, and when I finally returned I realized that I forgot to pause the damn game. To my astonishment, the message on the screen was congratulating me for a well played mission. I donít care what kind of game Iím playing, but if Iím not even in the same room with the game, I should not win.
The player interface is also rather confusing. I make it my goal when reviewing a game to play the game for a while without using the manual. That helps me comment on how hard the game is to learn. Universe at War is one of the very few games that forced me to pick up the manual within the first ten minutes. What I saw on the screen was just not computing very well in my brain. After reading the manual things started making a bit more sense, but even than, the game feels more like a chore rather than a moment of fun. If however you can not live without the latest sci-fi RTS, then you might as well purchase Universe at War. It will take a while to learn it, but it is doable.
- The Story
- The Races
- Graphics and Sound
- Gameplay and Controls
- System Requirements