Articles :: Universe At War - PC Review ::

Vlad Mihaiescu 01/29/2008 · 01-29-2008 · Category: Tech-planations

Graphics and Sound

When it comes to sound, I just was not impressed. When it comes to graphics, once again, I was not impressed. Let me explain.

Sound-wise, you might as well play the game on mute. The only reason for having sound on is for the times when you space out to the TV and are being attacked. The sound of lasers will alert you. The game has music as well, but once again it was disappointing. It was not soothing, exciting or even boring. While the programmers may call it music, I just call it sound. Overall, Universe at War Ė Earth Assault could and should have done better.

Graphic-wise, Iím once again disappointed. The skirmish maps are absolutely beautifully rendered, but that is where the compliments on graphics stop. Sometimes too much does not mean better but actually worse, and this happens to be the case with this game.

There are three races, each with its set of unique graphics. While each race looks different, the final result is the same: just way too much flashiness. Even when two small forces collide, from all the rockets, lasers smoke and explosions it becomes almost impossible to direct your army properly. Donít get me wrong, I like shiny things, but when everything is shiny and glowing, nothing looks interesting anymore. In short, the graphics were just overwhelming.


  1. Introduction
  2. The Story
  3. The Races
  4. Graphics and Sound
  5. Gameplay and Controls
  6. Multiplayer
  7. System Requirements
  8. Conclusion

Discuss This Article